5/16/2023 0 Comments Starcraft 2 ranks![]() ![]() ![]() Silver League - 34.8 points per week (1 per 289 minutes, 40 seconds)īronze League - 34.8 points per week (1 per 289 minutes, 40 seconds) Gold League - 34.8 points per week (1 per 289 minutes, 40 seconds) Platinum League - 34.8 points per week (1 per 289 minutes, 40 seconds) Master League - 60 points per week (1 per 168 minutes)ĭiamond League - 34.8 points per week (1 per 289 minutes, 40 seconds) Patch 1.3 adjusted this rate such that arranged 2v2 teams accrue at a 66% rate, and arranged 3v3 and 4v4 teams accrue at a 33% rate. Silver League - 52.2 points per week (1 per 193 minutes, 6 seconds).īronze League - 52.2 points per week (1 per 193 minutes, 6 seconds). Gold League - 52.2 points per week (1 per 193 minutes, 6 seconds). Platinum League - 52.2 points per week (1 per 193 minutes, 6 seconds). ![]() Master League - 90 points per week (1 per 112 minutes)ĭiamond League - 52.2 points per week (1 per 193 minutes, 6 seconds). Grandmaster League - 90 points per week (1 per 112 minutes) ![]() The Bonus Pool accrues at a set rate for each league, whether playing or not. Bonus Pool is a reservoir of points that are awarded only for wins, doubling your earned points per game until the Bonus Pool is exhausted. Immediately noticeable upon searching for a ladder match is your remaining Bonus Pool. The information within this guide comes from empirical findings as well as Blizzard developers. This guide is designed to provide detailed information about the core functionality and design of the Starcraft II ladder, its leagues, and matchmaking. Let's assume what you say is true: Then anyone could just as easily add another layer and say "Hardcore players choose zerg because they recognize it will be the easiest to get more MMR with.Greetings and welcome to this comprehensive Starcraft II ladder guide. You can change the description to "Better", or "Harder Working", or "Morally Superior" lol It doesn't matter : The premise is fundamentally unsound because it leads to a limitless rabbit hole. You don't have any evidence at all that Zerg players are more focused on improving or anything of the sort, so at some point you just have to use Occam's razor. Again, definitely could be factually wrong bc I don't remember where I read this, but I really don't think it's logically implausible in the way you made it out to be.Įdit: and to be clear I really don't think there is anything wrong with either approach People more interested in game mechanics might find all three races equally interesting on account of their unique mechanics, whereas people less interested in game mechanics might on average prefer space marines and shiny aliens to bugs. I can't really prove this, but my intuition is that the mmr disparity is mostly caused by how different people who are looking for different experiences with the game may choose their races by different criteria. Obviously this is anecdotal, but my not-very-high mmr laddering experience definitely jives with this-I run into far fewer zergs than terran and protoss. I can't remember where I read this, and so maybe I'm full of it, but I do remember reading that zerg was overall less popular in the lower leagues. It really wouldn't be surprising if people who allocate more time and consciously focus on improving in the game are a meaningfully different population with different preferences than people who like to mess around and have fun on ladder every so often (10 ladder games per season is a pretty low floor). The point has nothing to do with talent-mmr has much more to do with your approach the the game and how much time you allocate to play. If zerg is less popular than the other two races amongst casual players, but, say, equally popular amongst more hardcore players, then it will have a higher average mmr because the zerg playerbase will skew more towards the hardcore than the casual. That's why I specified the low-level/casual demographic. If it's true that Zerg is the least popular race, which it may or may not be, the argument would then be, "Players who choose the least popular option are more talented as a population." While this appeals to my hipster sensibilities, it's pretty laughable scientifically. Interesting stuff! Not surprised to see zerg has the highest on average, because I'm pretty sure it's the least popular race among casual/low level playersĮdit: ((i say this as a pretty low level player myself))įrom a stats perspective, the number of players is completely irrelevant to the MMR spread because this is looking at proportions. ![]()
0 Comments
Leave a Reply. |